AI Insights · Timothy · January 2022
Top 5 Historical Games on Android in Kenya Q4 2021
In Q4 2021, top historical games like Ninja’s Creed:3D Shooting Game and Shadow Fight 2 saw varying trends in downloads, revenue, and active users in Kenya.
In the fourth quarter of 2021, the top historical games on the Android platform in Kenya exhibited noteworthy trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Ninja’s Creed:3D Shooting Game from 707 INTERACTIVE: Fun Epic Casual Games had a fluctuating quarter. Weekly downloads started strong at 2.5K in late September, peaked at 3.5K in early October, and then dipped to around 1.3K by late October. Despite a decline, downloads picked up again in December, reaching over 2.1K by the end of the month. The game’s weekly revenue was modest, with a peak of around $26 in mid-October. Active users followed a similar pattern, starting at 4.1K and peaking at 5.5K in early October before stabilizing around 3.9K by the end of December.
Ninja warrior: legend of adven by TOH Games showed a steady performance in downloads and active users. Weekly downloads ranged from 1.1K to 2.2K, with a notable spike to 2.2K in the last week of December. Active users consistently remained above 4.1K, peaking at 6.2K in the final week of the quarter.
Comics Bob from SayGames Ltd saw a mix of trends. Weekly downloads began at 1.1K and experienced a significant increase to 3.4K by the end of December. Similarly, active users started at 2.4K, reaching a peak of 6K in the last week of the quarter, indicating growing user engagement.
Brothers in Arms™ 3 from Gameloft SE had a steady yet modest performance. Downloads fluctuated between 588 and 1.4K, with a peak of 1.1K in the last week of December. Active users showed a consistent trend, starting at 4K and peaking at 4.4K in mid-November.
Shadow Fight 2 by NEKKI demonstrated strong engagement metrics. Weekly downloads ranged from 549 to 1.5K, with a peak of 1.4K in the final week of December. Active users started at 9.6K, peaking at 11.4K in early October, and remained robust, ending the quarter at 10.7K. The game also saw consistent weekly revenue, peaking at $47 in late December.
These trends provide valuable insights into the performance of historical games in Kenya. For more detailed insights and data, visit Sensor Tower.